For Presenters
- Fast turnaround between editing PowerPoint content and making selections in Presenter. Changes can be made right before a presentation “goes live”.
- Preview your presentation in real time 3D while editing PowerPoint content.
- Respects PowerPoint placement and font information.
- Change FXTheme dynamic background colors without leaving PowerPoint.
- Supports most PowerPoint animations and transitions. Click here for more details (PDF file).
For Corporate Distribution
- Export your presentation to AVI video for linear playback on any system.
- Export your presentation to an FXD file for interactive playback on systems running our free 3D FXD Interactive Media Player.
- Automatically place images of dynamic backgrounds on PowerPoint slides for handouts or for use when distributing a presentation that must run in PowerPoint without Presenter or FXShow installed.
For Creative Services
- Supports an unlimited range of dynamic backgrounds and transitions. A large selection of professionally authored looks comes with the system, and our authoring toolkit allows 3D artists to create whatever look is desired.
- Supports standard (4:3) and wide (16:9) screen formats, and additional aspect ratios can be supported with custom FXThemes. Maximum pixel resolution and playback speed is determined solely by the underlying system throughput.
- Supports two 3D geometric objects (logos, product representations) and one 3D video object (for embedded video playback) per slide.
- Add custom branding by applying 2D images to our brandable backgrounds, transitions and insert objects, or create your own 3D logos and product representations using our authoring toolkit.
Technical Features
- Utilizes hardware acceleration for 3D rendering and compositing.
- Supports 32-bit color and alpha-blended images and textures.
- Up to 4 background layers, a content layer, and up to 4 foreground layers are rendered and composed in real time.
- Hardware anti-aliasing and filtering are supported for crisp, clean results.
- Geometric and animation complexity limited solely by the throughput of the underlying hardware.
Video Tutorials & Demos
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